Info
Sahej Rahal for Akademie Schloss
Published Online | 14 May, 2018
For Akademie Schloss Solitude and ZKM‘s web residencies Indian artist Sahej Rahal created a video game populated by 3D scanned objects. These artifacts are either 3D scanned sculptures created by the artist using found objects like orntate furniture and broken plaster idols, polyurethane and cement, or objects scanned at the museum Chhatrapati Shivaji Maharaj Vastu Sangrahalaya, formerly known as Prince of Wales Museum. These objects were animated inside a virtual world to perform a countermythology. To enable a larger narrative, this virtual world distributes the narrative constructed by the artist’s work in the real world and social media. This process of mythmaking mimics the process of refabricating history, instrumentalized by reactionary politics. By adopting especially the online strategies of the Indian People’s Party (BJP) as a reactionary act, Dissonant Mythologies continues a trajectory of inquiry into the mechanics of juxtaposing the virtual and the real, fake and true.Download the game and read an interview with the artist here